HOME | A to Z Directory | Events | Maps & Directions | InsidePacific 

School of Engineering and Computer Science

Dan Cliburn

Associate Professor of Computer Science

Academic Background

Ph.D., Computer Science, The University of Kansas, 2001.

M.S., Computer Science, The University of Kansas, 1999.

B.S., Mathematics and Computer Science, Illinois College, 1997.

Teaching Interests

        ·         Computer Programming

·         Data Structures

·         Computer Graphics

·         Human-Computer Interaction


Research Interests

·         Computer Science Education

·         Human-Computer Interaction

·         Virtual Reality


Selected Publications

Cliburn, D., Heino, T.*, A Comparison of Maps and Signs for Ordered and Unordered Navigation Tasks in Virtual Worlds.  Proceedings of the 42nd Annual Hawaii International Conference on System Sciences (HICSS-42), January 5-8, 2009, Waikoloa, Hawaii.

Cliburn, D., Gross, J.*, Second Life as a Medium for Lecturing in College Courses.  Proceedings of the 42nd Annual Hawaii International Conference on System Sciences (HICSS-42), January 5-8, 2009, Waikoloa, Hawaii.

Cliburn, D., Miller, S., Games, Stories, or Something More Traditional: The Types of Assignments College Students Prefer. Proceedings of the 39th ACM Technical Symposium on Computer Science Education (SIGCSE 2008), March 12-15, 2008, Portland, Oregon.

Cliburn, D., Rilea, S., Showing Users the Way:  Signs in Virtual Worlds.  Proceedings of IEEE Virtual Reality 2008 (IEEE VR 2008), Short Paper, March 8-12, 2008, Reno, Nevada.

Cliburn, D., Rilea, S., Winlock, T.*, Van Donsel, M., Dynamic Landmark Placement as a Navigation Aid in Virtual Worlds.  Proceedings of the 2007 ACM Symposium on Virtual Reality Software and Technology (VRST 2007), Short Paper, November 5-7, 2007, Newport Beach, California.

* - denotes University of the Pacific undergraduate coauthor

  External LinkPersonal Web Site